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Chip 1997 June
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CHIP Turkiye Haziran 1997.iso
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wr3d
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stunt_1
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xst1eu1h.x
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1997-02-18
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8KB
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377 lines
xof 0302txt 0064
template Header {
<3D82AB43-62DA-11cf-AB39-0020AF71E433>
WORD major;
WORD minor;
DWORD flags;
}
template Vector {
<3D82AB5E-62DA-11cf-AB39-0020AF71E433>
FLOAT x;
FLOAT y;
FLOAT z;
}
template Coords2d {
<F6F23F44-7686-11cf-8F52-0040333594A3>
FLOAT u;
FLOAT v;
}
template Matrix4x4 {
<F6F23F45-7686-11cf-8F52-0040333594A3>
array FLOAT matrix[16];
}
template ColorRGBA {
<35FF44E0-6C7C-11cf-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
FLOAT alpha;
}
template ColorRGB {
<D3E16E81-7835-11cf-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
}
template IndexedColor {
<1630B820-7842-11cf-8F52-0040333594A3>
DWORD index;
ColorRGBA indexColor;
}
template Boolean {
<4885AE61-78E8-11cf-8F52-0040333594A3>
WORD truefalse;
}
template Boolean2d {
<4885AE63-78E8-11cf-8F52-0040333594A3>
Boolean u;
Boolean v;
}
template MaterialWrap {
<4885AE60-78E8-11cf-8F52-0040333594A3>
Boolean u;
Boolean v;
}
template TextureFilename {
<A42790E1-7810-11cf-8F52-0040333594A3>
STRING filename;
}
template Material {
<3D82AB4D-62DA-11cf-AB39-0020AF71E433>
ColorRGBA faceColor;
FLOAT power;
ColorRGB specularColor;
ColorRGB emissiveColor;
[...]
}
template MeshFace {
<3D82AB5F-62DA-11cf-AB39-0020AF71E433>
DWORD nFaceVertexIndices;
array DWORD faceVertexIndices[nFaceVertexIndices];
}
template MeshFaceWraps {
<4885AE62-78E8-11cf-8F52-0040333594A3>
DWORD nFaceWrapValues;
Boolean2d faceWrapValues;
}
template MeshTextureCoords {
<F6F23F40-7686-11cf-8F52-0040333594A3>
DWORD nTextureCoords;
array Coords2d textureCoords[nTextureCoords];
}
template MeshMaterialList {
<F6F23F42-7686-11cf-8F52-0040333594A3>
DWORD nMaterials;
DWORD nFaceIndexes;
array DWORD faceIndexes[nFaceIndexes];
[Material]
}
template MeshNormals {
<F6F23F43-7686-11cf-8F52-0040333594A3>
DWORD nNormals;
array Vector normals[nNormals];
DWORD nFaceNormals;
array MeshFace faceNormals[nFaceNormals];
}
template MeshVertexColors {
<1630B821-7842-11cf-8F52-0040333594A3>
DWORD nVertexColors;
array IndexedColor vertexColors[nVertexColors];
}
template Mesh {
<3D82AB44-62DA-11cf-AB39-0020AF71E433>
DWORD nVertices;
array Vector vertices[nVertices];
DWORD nFaces;
array MeshFace faces[nFaces];
[...]
}
Header {
1;
0;
1;
}
Mesh {
40;
948.867188;590.623779;2537.921875;,
948.867188;509.743591;2537.921875;,
797.217041;509.743469;2537.921875;,
797.217041;590.623413;2537.921875;,
883.658569;609.653564;3556.513916;,
883.658569;582.693420;3556.513916;,
847.914307;582.693542;3520.769531;,
847.914307;609.653564;3520.769531;,
584.796387;609.801331;3519.651367;,
584.796387;582.841248;3519.651367;,
549.052185;582.841431;3555.395752;,
549.052185;609.801331;3555.395752;,
894.018433;150.210358;522.995178;,
894.018433;96.290131;522.995178;,
894.018433;96.290375;421.895020;,
894.018433;150.210358;421.895081;,
584.787231;609.801392;3519.651367;,
584.787231;582.841248;3519.651367;,
549.043030;582.841431;3555.395752;,
549.043030;609.801392;3555.395752;,
883.658569;609.653564;3556.513916;,
883.658569;582.693420;3556.513916;,
847.914307;582.693542;3520.769531;,
847.914307;609.653564;3520.769531;,
416.949219;138.061005;-1009.001343;,
416.949219;84.140770;-1009.001343;,
315.849121;84.141022;-1009.001343;,
315.849121;138.061005;-1009.001343;,
925.808899;158.906006;-560.524719;,
925.808899;104.985771;-560.524719;,
824.708801;104.986015;-560.524719;,
824.708801;158.906006;-560.524719;,
-34.591003;360.750519;2287.814209;,
-34.591003;306.830292;2287.814209;,
-34.591003;306.830536;2388.914307;,
-34.591003;360.750519;2388.914307;,
948.867188;590.623779;2537.921875;,
948.867188;509.743591;2537.921875;,
797.217041;509.743469;2537.921875;,
797.217041;590.623413;2537.921875;;
20;
3;2,0,1;,
3;0,2,3;,
3;6,4,5;,
3;4,6,7;,
3;10,8,9;,
3;8,10,11;,
3;12,14,13;,
3;14,12,15;,
3;16,18,17;,
3;18,16,19;,
3;20,22,21;,
3;22,20,23;,
3;24,26,25;,
3;26,24,27;,
3;28,30,29;,
3;30,28,31;,
3;32,34,33;,
3;34,32,35;,
3;36,38,37;,
3;38,36,39;;
MeshMaterialList {
5;
20;
0,
0,
1,
1,
1,
1,
2,
2,
1,
1,
1,
1,
0,
0,
3,
3,
4,
4,
0,
0;
Material {
1.000000;1.000000;1.000000;1.000000;;
15.000000;
1.000000;1.000000;1.000000;;
0.000000;0.000000;0.000000;;
TextureFilename {
"bb_ad5.tga";
}
}
Material {
1.000000;1.000000;1.000000;1.000000;;
15.000000;
1.000000;1.000000;1.000000;;
0.000000;0.000000;0.000000;;
TextureFilename {
"bb_ad2.tga";
}
}
Material {
1.000000;1.000000;1.000000;1.000000;;
15.000000;
1.000000;1.000000;1.000000;;
0.000000;0.000000;0.000000;;
TextureFilename {
"bb_ad4.tga";
}
}
Material {
1.000000;1.000000;1.000000;1.000000;;
15.000000;
1.000000;1.000000;1.000000;;
0.000000;0.000000;0.000000;;
TextureFilename {
"bb_ad1.tga";
}
}
Material {
1.000000;1.000000;1.000000;1.000000;;
15.000000;
1.000000;1.000000;1.000000;;
0.000000;0.000000;0.000000;;
TextureFilename {
"bb_ad3.tga";
}
}
}
MeshNormals {
40;
0.000000;0.000000;-1.000000;,
0.000000;0.000000;-1.000000;,
0.000000;0.000000;-1.000000;,
0.000000;0.000000;-1.000000;,
0.707108;-0.000000;-0.707106;,
0.707108;-0.000000;-0.707106;,
0.707108;-0.000000;-0.707106;,
0.707108;0.000000;-0.707106;,
-0.707109;-0.000000;-0.707105;,
-0.707109;-0.000000;-0.707105;,
-0.707109;-0.000000;-0.707105;,
-0.707109;-0.000000;-0.707105;,
-1.000000;0.000000;0.000000;,
-1.000000;0.000000;0.000000;,
-1.000000;0.000000;0.000000;,
-1.000000;0.000000;0.000000;,
0.707109;-0.000000;0.707105;,
0.707109;-0.000000;0.707105;,
0.707109;-0.000000;0.707105;,
0.707109;-0.000000;0.707105;,
-0.707108;0.000000;0.707106;,
-0.707108;0.000000;0.707106;,
-0.707108;0.000000;0.707106;,
-0.707108;-0.000000;0.707106;,
0.000000;0.000000;1.000000;,
0.000000;0.000000;1.000000;,
0.000000;0.000000;1.000000;,
0.000000;0.000000;1.000000;,
0.000000;0.000000;1.000000;,
0.000000;0.000000;1.000000;,
0.000000;0.000000;1.000000;,
0.000000;0.000000;1.000000;,
1.000000;0.000000;-0.000000;,
1.000000;0.000000;-0.000000;,
1.000000;0.000000;-0.000000;,
1.000000;0.000000;-0.000000;,
-0.000000;0.000000;1.000000;,
-0.000000;0.000000;1.000000;,
-0.000000;0.000000;1.000000;,
-0.000000;0.000000;1.000000;;
20;
3;2,0,1;,
3;0,2,3;,
3;6,4,5;,
3;4,6,7;,
3;10,8,9;,
3;8,10,11;,
3;12,14,13;,
3;14,12,15;,
3;16,18,17;,
3;18,16,19;,
3;20,22,21;,
3;22,20,23;,
3;24,26,25;,
3;26,24,27;,
3;28,30,29;,
3;30,28,31;,
3;32,34,33;,
3;34,32,35;,
3;36,38,37;,
3;38,36,39;;
}
MeshTextureCoords {
40;
-0.000156;-0.000074;,
-0.000156;0.999920;,
0.999996;0.999915;,
0.999996;-0.000074;,
-0.000156;-0.000074;,
-0.000156;0.999920;,
0.999996;0.999915;,
0.999996;-0.000074;,
-0.000156;-0.000074;,
-0.000156;0.999920;,
0.999996;0.999915;,
0.999996;-0.000074;,
-0.000156;-0.000074;,
-0.000156;0.999920;,
0.999996;0.999915;,
0.999996;-0.000074;,
-0.000156;-0.000074;,
-0.000156;0.999920;,
0.999996;0.999915;,
0.999996;-0.000074;,
-0.000156;-0.000074;,
-0.000156;0.999920;,
0.999996;0.999915;,
0.999996;-0.000074;,
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-0.000156;0.999920;,
0.999996;0.999915;,
0.999996;-0.000074;,
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-0.000156;0.999920;,
0.999996;0.999915;,
0.999996;-0.000074;,
-0.000156;-0.000074;,
-0.000156;0.999920;,
0.999996;0.999915;,
0.999996;-0.000074;,
-0.000156;-0.000074;,
-0.000156;0.999920;,
0.999996;0.999915;,
0.999996;-0.000074;;
}
}